WoW Moviewatch: Explorer Timelapse

One of the interesting details about WoW landscapes is that they don’t hold still. It might sound like an obvious thing to experienced gamers, but take the time look at how the world around you is moving, changing, and living. These are little details that’s easy to miss, because it’s not like you see the world spinning by on a timelapse video.

[hide]Explore Timelapse[/hide] by Mdaabil changes that. This video captures 88 zones in the space of seven minutes, stringing over 100,000 screenshots together into a coherent timelapse video. The creator kept the work in over 950 folders on his system while creating the video, finally choosing a mere 164 scenes for the final video.

Our hat’s off to Mdaabil for a fun, inspiring video.

Interested in the wide world of [hide]machinima[/hide]? We have new movies every weekday here on [hide]WoW Moviewatch[/hide]! Have suggestions for machinima we ought to feature? Toss us an email at [hide]moviewatch@wowinsider.com[/hide].

Filed under: [hide]WoW Moviewatch[/hide][hide]WoW Moviewatch: Explorer Timelapse[/hide] originally appeared on [hide]WoW Insider[/hide] on Wed, 21 Sep 2011 12:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide] | Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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New End Time dungeon screenshots released

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Blizzard has updated its [hide]End Time post[/hide] with some new screenshots. Check ’em out below!

The End Time will be the first of the three new 5-man dungeons coming in patch 4.3. Blizzard’s previous announcement laid out the general story for the dungeon, as well as some excerpts from the Dungeon Journal.

The other new dungeons are the [hide]Hour of Twilight[/hide] and the [hide]Well of Eternity[/hide]. The new raid in patch 4.3, where you go up against Deathwing, is called the [hide]Dragon Soul[/hide].

Gallery: [hide]End Time Dungeon Screenshots[/hide][hide][/hide][hide][/hide][hide][/hide][hide][/hide][hide][/hide]

Brace yourselves for what could be some of most exciting updates to the game recently with [hide]patch 4.3[/hide]. Look at what’s ahead: new [hide]item storage options[/hide], [hide]cross-realm raiding[/hide], [hide]cosmetic armor skinning[/hide] and your chance to battle the mighty Deathwing — from [hide]astride his back[/hide]!

Filed under: [hide]News items[/hide][hide]New End Time dungeon screenshots released[/hide] originally appeared on [hide]WoW Insider[/hide] on Wed, 21 Sep 2011 12:10:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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The Daily Quest: Yarr, me hearties

WoW Insider’s on a [hide]Daily Quest[/hide] to bring you interesting, informative, and entertaining WoW-related links from around the blogosphere.

I know, I know, Blizzard just dropped a bombshell on us with all the [hide]patch 4.3[/hide] information, and we’re all still trying to process everything. So for now, let’s take a step back and look at the slightly less important but incredibly entertaining aspect of Monday: Pirate’s Day! Yes, Pirate’s Day, where we get to don pirate costumes and join in on the pirate party (not to be confused with the [hide]pirate patty[/hide]) in Booty Bay.

Today we’ve got a few posts from around the blogosphere celebrating the wonders of Pirate’s Day, including a guide to dressing like a pirate every day of the year.

[hide]Red Cow Rise[/hide] shares a little history about the holiday behind [hide]Pirate’s Day[/hide].

[hide]Kamalia Et Alia[/hide] has pretty much the most ultimate [hide]guide to pirate gear[/hide] I have ever seen.

[hide]Gauss’ Adventures in World of Warcraft[/hide] shares a machinima that’s an oldie but a goodie, related to the fun of [hide]Pirate’s Day[/hide].

Is there a story out there we ought to link or a blog we should be following? Just leave us a comment, and you may see it here tomorrow! Be sure to check out our [hide]WoW Resources Guide[/hide] for more WoW-related sites.

Filed under: [hide]The Daily Quest[/hide][hide]The Daily Quest: Yarr, me hearties[/hide] originally appeared on [hide]WoW Insider[/hide] on Wed, 21 Sep 2011 13:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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Choose My Adventure: Shiny new adventurers


[hide]Choose the adventures[/hide] of the WoW Insider staff or join in with [hide]It came from the Blog[/hide] on Zangarmarsh (US-PVE-H).

A priest, a druid and a paladin walk into a bar … and announce that the votes have been tallied:

[hide]Josh Myers[/hide] will be playing Clergelam, the female Goblin priest, and will play on Thursday at 12 p.m. EDT (9 a.m. PDT, 10 a.m. server time).

[hide]Joe Perez[/hide] will be a male Troll druid and will play on Sunday at 4 p.m. EDT (1 p.m. PDT, 2 p.m. server time).

[hide]Fox Van Allen[/hide] will be playing [hide]Foxlight the Shirtless Pally[/hide] by questing, dungeoning and/or PVPing on Friday at 7 p.m. EDT (4 p.m. PDT, 5 p.m. server time).

[hide]Roblinator[/hide] the Goblin shaman will continue to play on Wednesday at 1 p.m. EDT (10 a.m. PDT, 11 a.m. server time).

More polls and a story are after the break.[hide]Continue reading Choose My Adventure: Shiny new adventurers[/hide]Filed under: [hide]It Came from the Blog[/hide], [hide]Choose My Adventure[/hide][hide]Choose My Adventure: Shiny new adventurers[/hide] originally appeared on [hide]WoW Insider[/hide] on Wed, 21 Sep 2011 14:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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Encrypted Text: Welcome your new legendary-wielding rogue overlords


Every week, WoW Insider brings you [hide]Encrypted Text[/hide] for [hide]assassination[/hide], [hide]combat[/hide] and [hide]subtlety[/hide] rogues. [hide]Chase Christian[/hide] will be your guide to the world of shadows every Wednesday. Feel free to [hide]email me[/hide] with any questions or article suggestions you’d like to see covered here.

World of Warcraft is alive. The game is dynamic, always churning and changing. Guilds rise and fall, chapters of lore are closed, and new challenges are introduced. The balance of power shifts like a scale at sea. While the developers do their best to steer the ship through the rough waters of chaos, players are exploiting even the slightest imbalances to gain any advantage over their peers. The constant struggle to maintain order and balance has been fought for years, with neither participant yielding to the opposing side.

As the developers are tweaking class mechanics and players are finding new ways to break them, there is one force that silences everyone — [hide]the legendary weapon[/hide]. With their orange text and powerful attributes, legendary weapons are capable of raising a class out of the war zone of balance and elevating them to the pillar of dominance. The wielders of legendaries are above the laws of balance and fairness; they get to define their own reality. [hide]Rogues have been named[/hide] as the next recipients of this power in the form of a pair of legendary daggers, the Fangs of the Father. I couldn’t be more excited. Even in my glee, I still wonder: Why would the devs introduce weapons so powerful that they undermine their own attempts at balance?[hide]Continue reading Encrypted Text: Welcome your new legendary-wielding rogue overlords[/hide]Filed under: [hide]Rogue[/hide], [hide](Rogue) Encrypted Text[/hide][hide]Encrypted Text: Welcome your new legendary-wielding rogue overlords[/hide] originally appeared on [hide]WoW Insider[/hide] on Wed, 21 Sep 2011 15:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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Reader UI of the Week: Laptop healing with Vqsharix

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Each week, WoW Insider and [hide]Mathew McCurley[/hide] bring you a fresh look at [hide]reader-submitted UIs[/hide] as well as [hide]Addon Spotlight[/hide], which spotlights the latest user interface addons. Have a screenshot of your own UI that you’d like to submit? Send your screenshots along with info on what mods you’re using to [hide]readerui@wowinsider.com[/hide], and [hide]follow Mathew[/hide] on Twitter.

For a good while now, laptops have been the new desktop. These days, people want laptops that do it all, gaming included. Whenever laptop UIs are submitted to Reader UI of the Week, I like to give them a bit of extra notice because the need for more laptop-based UIs is growing more and more each day. Send in those laptop UIs and your laptop-specific concerns, and we can have even more tips for our portable brethren.

Vqsharix is looking for some insight into cleaning up a laptop UI, but I think that we can talk about some healing ideas and spatial movement of healing UI elements. It could be fun, especially if you like talking about the location if addon elements on your screen. I know I do![hide]Continue reading Reader UI of the Week: Laptop healing with Vqsharix[/hide]Filed under: [hide]Add-Ons[/hide], [hide]Reader UI of the Week[/hide][hide]Reader UI of the Week: Laptop healing with Vqsharix[/hide] originally appeared on [hide]WoW Insider[/hide] on Tue, 20 Sep 2011 16:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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Shifting Perspectives: Player thoughts on bears and trees

Every week, WoW Insider brings you [hide]Shifting Perspectives[/hide] for [hide]cat[/hide], [hide]bear[/hide], [hide]restoration[/hide] and [hide]balance[/hide] druids. This Tuesday, we find ourselves scrambling to read 100 pages on the forums in time.

Yes, I used a Troll kitty at the top of a bear and resto article. It was pretty and I liked it. That’s my excuse.

Blizzard has an unfortunate habit of either invalidating everything I write shortly after it’s been published or rendering an entire column out-of-date before it’s even gone live. This past week was a unique variation on this practice, with the [hide]class feedback threads[/hide] going live a few hours after I’d sent [hide]Shifting Perspectives: Rolling a new bear or restoration druid in Cataclysm[/hide] to the editors. The druid class threads (on both the US and EU forums) had already started filling up by the time I reached a computer. Ack.

Make no mistake: These threads mean that the developers are starting to kick ideas around for class changes in the next expansion, so they’ll be interested in any common concerns that result. Let’s see if I can summarize what players believe really matters to the bear and tree specs.[hide]Continue reading Shifting Perspectives: Player thoughts on bears and trees[/hide]Filed under: [hide]Druid[/hide], [hide]Analysis / Opinion[/hide], [hide](Druid) Shifting Perspectives[/hide][hide]Shifting Perspectives: Player thoughts on bears and trees[/hide] originally appeared on [hide]WoW Insider[/hide] on Tue, 20 Sep 2011 17:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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Lichborne: PVPing as a blood death knight

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Every week, WoW Insider brings you [hide]Lichborne[/hide] for [hide]blood[/hide], [hide]frost[/hide], and [hide]unholy[/hide] death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let’s show the other classes how a hero class gets things done.

Last week, we talked about the [hide]basics of PVP[/hide], focusing mostly on frost and unholy PVP methods. This is primarily because frost and unholy have the type of tools that one needs to not only survive but to lock down your enemies and control the field of battle in a PVP environment. That said, playing WoW is about fun, and if you have more fun playing blood, well, why not give it a try?

While blood probably won’t get you quite as high of a rating as unholy or frost will, it’s still a relatively viable thing to use in the Battlegrounds. This week, we’ll take a quick look at some the ins and outs of blood PVP.[hide]Continue reading Lichborne: PVPing as a blood death knight[/hide]Filed under: [hide]PvP[/hide], [hide]Death Knight[/hide], [hide](Death Knight) Lichborne[/hide][hide]Lichborne: PVPing as a blood death knight[/hide] originally appeared on [hide]WoW Insider[/hide] on Tue, 20 Sep 2011 18:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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WoW Archivist: The changing raid design of Naxxramas


The [hide]WoW Archivist[/hide] explores the secrets of World of Warcraft’s past. What did the game look like years ago? Who is etched into WoW’s history? What secrets does the game still hold?

Raid design has changed more times than there have been actual expansions in World of Warcraft, mostly because original raiding concepts were forged in the endgames of EverQuest, Dark Age of Camelot, and the pre-WoW generation of MMOs. [hide]Patch 1.11.0[/hide] introduced Naxxramas, one of the most ambitious raid environments in the history of WoW. The massive necropolis floated ominously above the Eastern Plaguelands, tempting the best raiding guilds with 15 punishing boss encounters. Naxxramas was ultimately removed from the game with patch 3.0.2, when it was replaced with new 10- and 25-man versions of Naxxramas retuned and reitemized as the starter raid for Wrath of the Lich King. The retuning of Naxxramas is one of the best examples of the changing raid dynamics from the original vanilla WoW to the new Wrath dynamic.

Back in the original Naxxramas days, raids were tuned for 40 players. Half of the challenge of raiding in the old days was putting the raid together in the first place, and then actually getting boss strategies down. There was even an attunement to Naxxramas based on your Argent Dawn reputation, which scaled in price depending on how close to exalted you were. Suffice it to say, it was a very different world. Naxxramas’ difficulty at the outset was the hardest dungeon WoW had ever seen, and in consequence, not many raid groups got to see the inside of Naxxramas, much less its final encounters.

Over time, the raiding dynamic greatly changed and 10- and 25-man encounters were the new norm. The huge success of Karazhan made 10-man raiding a staple in future WoW expansions. When Naxxramas was poised to make its return as the beginning raid in Wrath of the Lich King, people wondered how certain encounters (which were built for 40-man raid groups consisting of upwards of six tanks on some fights) would be rebuilt for 10- and 25-man raiding groups. Many people didn’t think that the flavor and epicness of the instance would stay intact.[hide]Continue reading WoW Archivist: The changing raid design of Naxxramas[/hide]Filed under: [hide]WoW Archivist[/hide][hide]WoW Archivist: The changing raid design of Naxxramas[/hide] originally appeared on [hide]WoW Insider[/hide] on Tue, 20 Sep 2011 19:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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Blood Sport: Welcome to Twin Peaks


Want to crush your enemies, see them driven before you and hear the lamentation of their women? That’s why [hide]Blood Sport[/hide] is here!

The [hide]Twin Peaks[/hide] battleground was introduced with Cataclysm. While it’s a new battleground with a brand new map, Twin Peaks borrows a lot of elements from an old, favorite PVP location, Warsong Gulch.

In Twin Peaks, the two teams face off to play a rousing game of capture-the-flag. The rules are essentially the same as [hide]Warsong Gulch[/hide]. To win, you run up to the enemy flag, right-click it, grab it, and run it back to your own base. If your flag is in your base, then you score a point. If your flag is not in your base, you have to hang out while you wait for it to get returned. Like I said, it’s essentially the same thing as Warsong Gulch.[hide]Continue reading Blood Sport: Welcome to Twin Peaks[/hide]Filed under: [hide]Blood Sport (Arena PvP)[/hide][hide]Blood Sport: Welcome to Twin Peaks[/hide] originally appeared on [hide]WoW Insider[/hide] on Tue, 20 Sep 2011 20:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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