Every Thursday, WoW Insider brings you [hide]Scattered Shots[/hide] for [hide]beast mastery[/hide], [hide]marksmanship[/hide] and [hide]survival[/hide] hunters. Frostheim of [hide]Warcraft Hunters Union[/hide] uses logic and science (mixed with a few mugs of Dwarven stout) to look deep into the hunter class. Mail your hunter questions to [hide]Frostheim[/hide]. This week, his evil twin, Basil «[hide]Euripides[/hide]» Berntsen, is covering for him while he sleeps off the after-effects of the last Hunting Party Podcast.
Hunter PVP is in a bad state right now. This does not mean that you can’t get Gladiator with a hunter, but it does mean you have to be way better to do it than if you were to play, say, a warlock. You also have to do it in a very small subset of viable team compositions, where your warlock alt could succeed in a large variety of team compositions.
Before you burn a hole through that «add comment» button arguing with me about viability and how Arena representation isn’t worth the pixels it’s displayed on, remember that I’m arguing that it takes more skill to succeed in PVP as a hunter. I’m not arguing that you can’t do it, and I know that Arena class representation isn’t a perfect measure of class balance. The same way some specs (like BM) are [hide]underrepresented[/hide] in the top 100 PVE raid parses, the highest-rated PVP players in the game tend to play classes they feel they will do best, which skews the representation farther away from some perfectly viable spec/class combos. Arena representation is, however, one quantifiable number we can look into for insight.[hide]Continue reading Scattered Shots: Improving hunter PVP[/hide]Filed under: [hide](Hunter) Scattered Shots[/hide][hide]Scattered Shots: Improving hunter PVP[/hide] originally appeared on [hide]WoW Insider[/hide] on Fri, 14 Oct 2011 15:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]
Every Thursday, WoW Insider brings you [hide]Scattered Shots[/hide] for [hide]beast mastery[/hide], [hide]marksmanship[/hide] and [hide]survival[/hide] hunters. Frostheim of [hide]Warcraft Hunters Union[/hide] uses logic and science (mixed with a few mugs of Dwarven stout) to look deep into the hunter class. Mail your hunter questions to [hide]Frostheim[/hide]. This week, his evil twin, Basil «[hide]Euripides[/hide]» Berntsen, is covering for him while he sleeps off the after-effects of the last Hunting Party Podcast.
Hunter PVP is in a bad state right now. This does not mean that you can’t get Gladiator with a hunter, but it does mean you have to be way better to do it than if you were to play, say, a warlock. You also have to do it in a very small subset of viable team compositions, where your warlock alt could succeed in a large variety of team compositions.
Before you burn a hole through that «add comment» button arguing with me about viability and how Arena representation isn’t worth the pixels it’s displayed on, remember that I’m arguing that it takes more skill to succeed in PVP as a hunter. I’m not arguing that you can’t do it, and I know that Arena class representation isn’t a perfect measure of class balance. The same way some specs (like BM) are [hide]underrepresented[/hide] in the top 100 PVE raid parses, the highest-rated PVP players in the game tend to play classes they feel they will do best, which skews the representation farther away from some perfectly viable spec/class combos. Arena representation is, however, one quantifiable number we can look into for insight.[hide]Continue reading Scattered Shots: Improving hunter PVP[/hide]Filed under: [hide](Hunter) Scattered Shots[/hide][hide]Scattered Shots: Improving hunter PVP[/hide] originally appeared on [hide]WoW Insider[/hide] on Fri, 14 Oct 2011 15:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]
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