Blog Archives

Blood Pact: How to spend your initial valor points as a warlock


Every week, WoW Insider brings you [hide]Blood Pact[/hide] for [hide]affliction[/hide], [hide]demonology[/hide] and [hide]destruction[/hide] warlocks. For those who disdain the watered-down arts that other cling to like a safety blanket … For those willing to test their wills against the nether and claim the power that is their right … [hide]Blood Pact[/hide] welcomes you.

With new raids come new items that we can toss away our hard-earned money on. Only in this case, that money is valor points. The sad part about this raiding tier is that Blizzard reduced the valor point cap in order to force a stricter limit on how players gear up in this new raiding tier. The devs don’t want players getting the new gear too quickly, and so they limit us by creating a stop-gap in our ability to get the non-dropped items.

In reality, this isn’t all that much of a bother. If Blizzard wants to create these types of gearing gateways, then so be it. The one issue that I do take with it is that this really places that much more importance on luck as a factor of early gearing. Tier gear cannot be gained via drops, except for the pieces which drop from Baradin Hold. Further, it isn’t token pieces that drop but the specific items themselves — oh, yes, and there’s PVP gear to contend with on the loot table. Getting the drops from inside Baradin Hold saves you 3,850 valor points, which is four weeks’ worth of dungeons. That’s a big deal.

Regardless, let’s talk about the things you should be spending your hard-earned points on.[hide]Continue reading Blood Pact: How to spend your initial valor points as a warlock[/hide]Filed under: [hide]Warlock[/hide], [hide](Warlock) Blood Pact[/hide][hide]Blood Pact: How to spend your initial valor points as a warlock[/hide] originally appeared on [hide]WoW Insider[/hide] on Mon, 11 Jul 2011 14:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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Officers’ Quarters: Suffocating in a leadership vacuum


Every Monday, Scott Andrews contributes [hide]Officers’ Quarters[/hide], a column about the ins and outs of guild leadership. He is the author of [hide]The Guild Leader’s Handbook[/hide], available now from [hide]No Starch Press[/hide].

A few months ago, I wrote a column about replacing a [hide]guild leader who disappeared[/hide] without naming a successor. This week, the problem is slightly different: The guild leader named a successor who turned out to be a poor replacement, and the remaining officers have all but disappeared. In light of this leadership vacuum, a member of the guild wonders whether he should step up and bluntly ask for the top rank.

Hello Scott,

For close to a year now I’ve been part of a large social/raiding guild with a very healthy and active player base. In WotLK everything was fine, raiding went great and the guild chat was always full with friendly players so basically the guild was at its best and a great home for everyone. Probably this was very much thanks to the capabilities of our guild leader … She was liked by many and formed the heart of our guild easily.

One day I logged in to hear from some officers that the guild leader was going on a long break to sort out real life issues. Only a few people knew how long this would take and they refused to share this information with the rest of us to respect her privacy. Before she left, one officer was appointed to lead the guild in the meanwhile. Problem was that this was a very unreliable player (he used to disappear for months without notice because he suddenly grew bored of the game) and before he hadn’t been an officer and was only given the role because he was the only one to volunteer.[hide]Continue reading Officers’ Quarters: Suffocating in a leadership vacuum[/hide]Filed under: [hide]Officers’ Quarters (Guild Leadership)[/hide][hide]Officers’ Quarters: Suffocating in a leadership vacuum[/hide] originally appeared on [hide]WoW Insider[/hide] on Mon, 11 Jul 2011 13:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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WoW Moviewatch: The Fruit Vendor

In The Burning Crusade, there was a definitive experience that bound all players together. No, not a raid, not PVP, not a quest. Both Horde and Alliance would come together in the solid knowledge that [hide]The Fruit Vendor[/hide] was an incredibly patient woman.

See, back when we all hung out in Shattrath, we could hear [hide]Cro Threadstrong[/hide] screaming at the fruit vendor all day, every day. Blizzard kept adding additional lines during patches, and the whole thing became a mild obsession among players.

Wowcrendor turned the entire scene into this machinima. If you’re new to the game, rest assured … this is an accurate portrayal of the script. This is what happened in Shattrath, right down to Cro calling Granny Smith a «he.» Great job, [hide]Wowcrendor[/hide]!

Interested in the wide world of [hide]machinima[/hide]? We have new movies every weekday here on [hide]WoW Moviewatch[/hide]! Have suggestions for machinima we ought to feature? Toss us an email at [hide]moviewatch@wowinsider.com[/hide].

Filed under: [hide]WoW Moviewatch[/hide][hide]WoW Moviewatch: The Fruit Vendor[/hide] originally appeared on [hide]WoW Insider[/hide] on Mon, 11 Jul 2011 12:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide] | Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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The Queue: Bubble bubble pop pop

Welcome back to [hide]The Queue[/hide], the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. [hide]Mathew McCurley[/hide] will be your host today.

Oh boy, The Queue! Have I told you guys how much I love writing The Queue? When I’m not [hide]YouTubing[/hide] or [hide]twittering[/hide], some of my most wonderful memories are sitting at my computer and browsing through your questions and …

Ooooh, looks like [hide]someone[/hide] just put a link into Mumble …

Bubble bubble bubble pop. Happy Monday, ya’ll.

jamie9966 asked:

At the start of the Burning Crusade, blood elf paladins got their powers by bending the light to their will, through M’uru who they held captive at the time. Since they no longer have M’uru in captivity, where do they now get their power from?

In the beginning, M’uru was the source of the Blood Knights’ powers. It was thought to have been stolen, being ripped from the naaru forcibly. I was always a fan of the ruthless, almost sadistic way the blood elves bent the very light to their will because, well, at the time, it fit the race. After it was revealed that the naaru sort of sent M’uru, who full well knew what he was doing by letting the blood elves take some of his power to create the Blood Knights, that sadism sort of fell to the wayside.[hide]Continue reading The Queue: Bubble bubble pop pop[/hide]Filed under: [hide]The Queue[/hide][hide]The Queue: Bubble bubble pop pop[/hide] originally appeared on [hide]WoW Insider[/hide] on Mon, 11 Jul 2011 11:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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Around Azeroth: Frazzled nerves

[hide][/hide]
Look, it’s the inside of your brain! Watch out, neurons, here comes a clot! [hide]Deathbain[/hide] of [hide]Untraceable[/hide] on Bleeding Hollow (US-A) writes, «I was standing before [hide]Beth’tilac[/hide], fully buffed and raring to go and put in some attempts in, when the raid leader decided to explain the fight and make sure everything was in sync before starting. During his explanation, I was zoned out and just admiring the amazing design of the Firelands, and I noticed this egg sac stuck above us, waiting to hatch and kill us all at its mother’s command.»

Gallery: [hide]Around Azeroth 3[/hide][hide][/hide][hide][/hide][hide][/hide][hide][/hide][hide][/hide]

Want to see your own screenshot here? Send it to [hide]aroundazeroth@wowinsider.com[/hide]. We strongly prefer full-sized pictures with no UI or names showing. Please include «Azeroth» in the subject line so your email doesn’t get marked as spam, and include your name, guild and server if you want to be credited.
Filed under: [hide]Around Azeroth[/hide][hide]Around Azeroth: Frazzled nerves[/hide] originally appeared on [hide]WoW Insider[/hide] on Sun, 10 Jul 2011 10:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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Breakfast Topic: The pros and cons of collision detection


This [hide]Breakfast Topic[/hide] has been brought to you by [hide]Seed[/hide], the AOL guest writer program that brings [hide]your words[/hide] to WoW Insider’s pages.

One of the first things I noticed when I migrated from Final Fantasy XI to World of Warcraft six years ago was the lack of collision when running through another player character. In many MMOs, characters and NPCs are treated as solid objects. As a result, PVP and PVE are more dynamic and challenging, but this also causes problems when there is an enormous crowd in front of the auction house.

There are many pros and cons for collision detection, but I think Blizzard was smart in keeping it simple. With World of Warcraft’s tens of millions of players, events like The Gates of Ahn’Qiraj would have been even more hectic if players could not run through each other. Bosses like [hide]Valiona[/hide] and [hide]Theralion[/hide] in The Bastion of Twilight, where you have to stack up (for the Meteor) would be so much more challenging if stacking up took collision detection into account.

On the other hand, things like PVP would be much more engaging. Imagine Warsong Gulch in a game of Capture the Flag. Players would literally form a barricade around the flag carrier and protect him until they die. Honestly, I do not PVP much, but I know this would change up the dynamic of the game greatly. As for whether it would be for the better or for the worse, I will let you guys decide in the comments.

What are your thoughts on collision detection? Do you like how it is right now, where everyone can stand right on top of each other and run through players? Or would you rather it be more solid and realistic, but possibly more frustrating?
Filed under: [hide]Breakfast Topics[/hide], [hide]Guest Posts[/hide][hide]Breakfast Topic: The pros and cons of collision detection[/hide] originally appeared on [hide]WoW Insider[/hide] on Sun, 10 Jul 2011 08:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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The WoW Insider Show’s Weekly News Update


Welcome to The WoW Insider Show’s Weekly News Update, hosted by Mat McCurley. In this weekly news brief, we recap the week’s top stories and opinions from all around the World of Warcraft. This additional weekly podcast helps keep you informed and up-to-date on everything you need to know.

This week we cover:

[hide]Various patch 4.2 hotfixes[/hide]

[hide]Authenticators now on Windows Phone 7 devices[/hide]

[hide]Blizzard explains and apologizes for PvP Season 10 gear debacle[/hide]

[hide]No spirit cloth coming from Firelands[/hide]

The regular podcast will return tomorrow next Tuesday! For those wondering where this week’s was, well, you can blame my MacBook’s hard drive, which crashed to the extent that I can’t recover anything. We’ll be back with the full show next week — and a new computer, too!

Get the podcast:

[[hide]iTunes[/hide]] Subscribe to the WoW Insider Show directly in iTunes.

[[hide]RSS[/hide]] Add the WoW Insider Show to your RSS aggregator.

[[hide]MP3[/hide]] Download the MP3 directly.

Listen here on the page:


Filed under: [hide]Podcasts[/hide], [hide]WoW Insider Show[/hide][hide]The WoW Insider Show’s Weekly News Update[/hide] originally appeared on [hide]WoW Insider[/hide] on Sat, 09 Jul 2011 20:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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The Care and Feeding of Warriors: Firelands reputation rewards


Every week, WoW Insider brings you [hide]The Care and Feeding of Warriors[/hide], the column dedicated to [hide]arms[/hide], [hide]fury[/hide] and [hide]protection warriors[/hide]. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host.

[hide]Patch 4.2[/hide] is still here. And we’re all rolling through the Firelands, some of us already on heroic modes, some of us still clearing some bosses, others working on the dailies. Something for everyone. Today, we’re going to talk about the loot you can get out of the Firelands without actually getting a single drop from a boss. Some of these rewards require you to kill trash for rep (or even bosses, in the case of Avengers of Hyjal rewards past honored), but others you can get through Marks of the World Tree or even from the Thrall quest line added in patch 4.2.

Before we talk about all that, though, I have to say that if you’re able to raid Firelands, even on a limited schedule, you really should. These are some of the best-designed, most well thought-out boss encounters I’ve seen in years of playing the game. Trash runs are absolutely puggable (and the trash drops are worth pugging for, [hide]as last week covered[/hide]); a coordinated group in 359 epics from tier 11 raids absolutely can do the first four bosses and can probably learn to do Baleroc in a week or two. There’s no reason to avoid this raid. It’s fun, well-designed, and within your grasp. Of the five bosses I’ve now seen, none of them is so easy as to be boring nor so hard as to be daunting.

Now, let’s talk about gear you can get before or just after setting foot in here.[hide]Continue reading The Care and Feeding of Warriors: Firelands reputation rewards[/hide]Filed under: [hide]Warrior[/hide], [hide]Raiding[/hide], [hide](Warrior) The Care and Feeding of Warriors[/hide], [hide]Cataclysm[/hide][hide]The Care and Feeding of Warriors: Firelands reputation rewards[/hide] originally appeared on [hide]WoW Insider[/hide] on Sat, 09 Jul 2011 18:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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Питомцы и маунты — новая опция в профиле персонажа

[hide][/hide]

В профиле персонажей на официальном сайте MMORPG World of Warcraft появилась возможность отслеживать персонажей и транспортные средства, [hide]сообщает[/hide] компания Blizzard Entertainment.

«Если вы войдете в ваш профиль, то обнаружите новую вкладку «Companions & Mounts», — говорится в сообщении. – Здесь вы найдете полный список внутриигровых питомцев и маунтов, которых ваш персонаж найдет в Азероте и за его пределами. Список удобно разделен на две части: в одной – те, которых ваш персонаж уже приобрел, а во второй – которых ему еще предстоит найти».

На этой странице также изложена информация о том, что где взять конкретного питомца или маунта; возможно фильтровать результаты для более эффективного поиска, а также сортировать их по степени редкости при планировании будущей коллекции.

(c) [hide]GoHa.Ru[/hide], [hide]WoW.ru[/hide]

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Know Your Lore, Tinfoil Hat Edition: The «death» of the Old Gods


The World of Warcraft is an expansive universe. You’re playing the game, you’re fighting the bosses, you know the how — but do you know the why? Each week, [hide]Matthew Rossi [/hide]and [hide]Anne Stickney[/hide] make sure you [hide]Know Your Lore[/hide] by covering the history of the story behind World of Warcraft.

Once upon a time, there was a little planet called Azeroth. A shining jewel of the universe, this little planet was chosen by the Titans, blessed by their presence and organized into a perfect representation of order and beauty. But that order and perfection wasn’t to last. At some undefined point in the little planet’s future, malevolent proponents of chaos, creatures simply called Old Gods, visited Azeroth’s surface and quickly decided to ruin the harmonic vision of the Titans with their own brutal, corrupt, and chaotic one.

The Titans realized something had happened and returned to find the world they had so carefully balanced in a state of utter chaos. They immediately launched an assault on the Old Gods, but they discovered something strange. The Old Gods had fully integrated themselves with the matrix of the little planet, placing a strange malaise on the inhabitants. If the Old Gods died, so too would Azeroth — and so the Titans imprisoned the Old Gods deep beneath the earth where they could do no further damage. They set to work repairing the planet, leaving various safeguards behind to watch over the world. Satisfied, they left — and they haven’t been seen on Azeroth since.

Today’s Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on why it happened. The events presented are events that happened in Azeroth’s history, but the conclusions are merely theories and shouldn’t be taken as fact.[hide]Continue reading Know Your Lore, Tinfoil Hat Edition: The «death» of the Old Gods[/hide]Filed under: [hide]Lore[/hide], [hide]Know your Lore[/hide][hide]Know Your Lore, Tinfoil Hat Edition: The «death» of the Old Gods[/hide] originally appeared on [hide]WoW Insider[/hide] on Sun, 10 Jul 2011 20:00:00 EST. Please see our [hide]terms for use of feeds[/hide].[hide]Permalink[/hide] | [hide]Email this[/hide] | [hide]Comments[/hide]

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